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Auto Chess hero · Dragon · Egersis · Mage

WinterChiropteran

Зимний нетопырь

Cool Healingactive, single ally

Winter Chiropteran freezes the ally with the lowest HP percentage. For the 2 s duration that piece regenerates 10% / 15% / 20% of its max HP per second plus 20 extra healing, and while frozen it cannot act but is immune to all physical damage. Cooldown 12 / 10 / 8 s.

Role: a cheap back-line support that keeps a battered front line alive while filling Dragon, Egersis and Mage synergies. Best when you need to pull an expensive melee piece out of physical damage for a moment.

Dota Auto Chess prototype: Winter Wyvern

Winter Chiropteran

Stats

1★2★3★
HP60012002400
Attack40–5580–110160–220
Attack speed1.4
Armor0
Magic resist10%
Range505
Player damage122

per in-game wiki, updated 2026-09-08

Synergies

Dragon · species
Synergy effect: (3) At the start of combat, 3 allied dragons have 100 mana (if there are more than 3 allied dragons on the board, the bonus goes to the dragons starting from the left side). (5) When combat begins, mana of all allies +100.
How to play
Dragon is a synergy about casting immediately: (3) gives three dragons full mana at the start of combat, so their skills go into the enemy right away, before any damage trade. The threshold is reached with mid-cost heroes in the mid game; place your dragons knowing the bonus is handed out from the left. (5) is a late build where the whole board gets starting mana, and it is especially strong with any heroes whose abilities decide the fight in the first seconds.
Shining DragonUmbraVenomFrostblaze Dragon
Egersis · species
Synergy effect: (3) All non-Egersis pieces on both sides receive the Plague effect: starting health −10%. (6) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%. (9) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%, and infected pieces additionally lose 5% of max health every 2 seconds (the reduction limit is calculated from starting health). Egersis pieces do not appear in the piece shop at the start of the game. They can only be obtained by equipping the "Egersis Pact" gear or through the "Gamble Box" sacred relic.
How to play
Egersis weakens everyone who is not Egersis, including your own pieces, so the synergy is built as a core rather than an add-on. (3) already trims the enemy's health, (6) makes the Plague genuinely painful, and (9) adds constant health loss throughout the fight. There are many heroes at different costs, but because of the special way they are obtained, the build depends on whether the right gear or relic comes your way.
Evil KnightResentful MurkUnderworld EnforcerEclipse of DarknessEgersis RangerGhost KidUmbraBlight SorcererNightmareThorn PredatorSoul BladeSoul Reaper
Mage · class
Synergy effect: (3) Reduces the magic resistance of all enemy pieces by 30%. (6) Reduces the magic resistance of all enemy pieces by 80%. (9) Reduces the magic resistance of all enemy pieces by 85%; in addition, at the start of the battle enemy pieces receive a debuff: they are frozen when they take magical damage. The freeze duration equals the actual magical damage taken divided by 300, in seconds. Class trait: each surviving allied Mage on the board grants Mages 10% mana, up to 60%. Freeze: the piece cannot attack, move, or use abilities.
How to play
Mages are a magical damage synergy: (3) noticeably lowers the magic resistance of all enemies, (6) almost removes it, and (9) adds a freeze on magical damage — a rare late-game option. The class is wide, with many cheap heroes, so (3) comes together in the first rounds, (6) in the mid game, and the top threshold is closed by expensive Mages. Mages need a sturdy front line in front of them, but their trait builds mana quickly while many Mages are alive on the board.
HawkLight SpiritThe SourceFlame WizardShining DragonOgre MageBlight SorcererFire SpiritThunder TraceTortola ElderFrostblaze DragonGod of ThunderThe Scryer

Lore

hero story

I

At the end of a long day's work, Frost could no longer sense physical exhaustion, but his soul continued to remind him that it was time to rest for a while. Knowing his assistant's temperament very well, Bayrison had graciously agreed for Frost to leave the lab for a short break. Of course, he knew Frost wasn't going for a meal. Frost glided confidently across the tundra. He had a little secret that he hadn't been able to find the opportunity to tell Bayrison. But Bayrison wouldn't have cared for his little entertainment. Frost found an ice cave on the iceberg surrounding the lab. At the end of his daily work, Frost used to go to this cave to rest and think about some questions. Questions about his past life. From time to time, Frost would think about what his past life was like — perhaps an ice dragon? His affinity for the ice element is high, which may have something to do with his soul. Maybe a dragon painter who was very good at drawing? He likes to draw his imaginary past life on the ice. His paintings were not bad, and now the ice cave was densely covered with his drawings. There may be other possibilities, but Frost heard the call of Bayrison. He should go back.

II

Frost eventually brought Bayrison to this ice cave. As Bayrison's closest friend and subordinate, Frost felt he needed to ask the wise Bayrison to solve his problems. "I'm always thinking about my past lives, Bayrison. And it's hard... hard to come up with an answer." Frost was a little frustrated. At first it was just a way to entertain himself, but now it was starting to take over his mind. Bayrison moved into the ice cave and took a closer look at Frost's drawings. "Did you paint all this, Frost? It's incredible, so exquisite!" Instead of directly answering Frost's doubts, Bayrison praised his work. "My dear friend, the irrecoverable past is not worthy of such distress in this life. It is past, and you should look to the future we are about to create together." Bayrison didn't make any grand statements, but Frost understood exactly what he meant. It was just that today he really could not find much courage to live on.

III

There was no time for sleep. Frost devoted even his nights to research about Egersis. It seemed that this was the only way to let out his excess thoughts. Frost was about to continue dissecting a frozen experiment when Bayrison came in. Just woken up, he was surprised to see Frost still working. "Perhaps you should take a break — energy is not endless, even for Egersis!" Bayrison did not want Frost to exhaust the energy of Egersis by overworking. "Even as an Egersis, you would fall into a long sleep again because of energy exhaustion. No one can live forever, even the soul will be dissipated in the wind and snow." "But... I can't find the answer." "Then forget it for a while! Hell, I have three heads and still don't think as much as you do." Frostblaze Dragon wasn't about to watch Frost go for self-destruction, so he helped him forget about the ice cave, otherwise Frost's soul would have collapsed quickly. But the drawings in that cave were preserved by Frostblaze Dragon. He intended to wait until the day when Frost could really accept and control his power, and then tell him that once he had painted a lot of beautiful things.

Artwork 2

Winter Chiropteran
Winter Chiropteran

In builds full stats →

91 5%
picks
4.5
avg place
with the hero on the board
13% / 51%
top-1 / top-4
4%
reached 3★
1★ 53 · 2★ 34 · 3★ 4

played best by GCC_Miralzee — avg place 2.2 in 6 builds · last seen #282

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