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Heroes Synergies Items Relics Talents

Auto Chess hero · Egersis · Warrior

GhostKid

Призрачное дитя

Chew Chewactive, single target

hurls a big head at the farthest enemy, drags it over and deals 200 / 300 / 450 pure damage that pierces immunity. Allies then focus the pulled target, 8 / 7 / 5 s cooldown.

Role: a beefy front-line bruiser that yanks enemy carries out of the back line and hands them to your team. Useful from the early game into the mid game and comfortable in Egersis and Warrior boards.

Dota Auto Chess prototype: Pudge

Ghost Kid

Stats

1★2★3★
HP100020004000
Attack60–90120–180240–360
Attack speed2.0
Armor6
Magic resist30%
Rangeближняя
Player damage223

per in-game wiki, updated 2026-09-08

Synergies

Egersis · species
Synergy effect: (3) All non-Egersis pieces on both sides receive the Plague effect: starting health −10%. (6) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%. (9) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%, and infected pieces additionally lose 5% of max health every 2 seconds (the reduction limit is calculated from starting health). Egersis pieces do not appear in the piece shop at the start of the game. They can only be obtained by equipping the "Egersis Pact" gear or through the "Gamble Box" sacred relic.
How to play
Egersis weakens everyone who is not Egersis, including your own pieces, so the synergy is built as a core rather than an add-on. (3) already trims the enemy's health, (6) makes the Plague genuinely painful, and (9) adds constant health loss throughout the fight. There are many heroes at different costs, but because of the special way they are obtained, the build depends on whether the right gear or relic comes your way.
Evil KnightWinter ChiropteranResentful MurkUnderworld EnforcerEclipse of DarknessEgersis RangerUmbraBlight SorcererNightmareThorn PredatorSoul BladeSoul Reaper
Warrior · class
Synergy effect: (3) All allied Warriors gain +3 armor. (6) All allied Warriors gain +15 armor. (9) All allied Warriors gain +15 armor, and all allied pieces reflect pure damage equal to 170% of their armor whenever they take physical or magical damage. Class trait: when a Warrior's health drops below 50%, the armor granted by the Warrior synergy is doubled.
How to play
Warriors are the simplest front line: the class has many cheap heroes, so (3) is closed in the first rounds and (6) holds the front through the mid game. Doubled armor at low health makes them especially durable against physical damage; (9) is a rare late-game option where reflected damage punishes anyone who hits your board.
God of WarRedaxe ChiefStone SpiritTusk ChampionSandbound AegisSwordmanAbyssal GuardSacred LancerDoom ArbiterPirate CaptainThe ExileBerserkerMountain ChiefRogue Guard

Artwork 1

Ghost Kid

In builds full stats →

3 0%
picks
6.3
avg place
with the hero on the board
0% / 0%
top-1 / top-4
67%
reached 3★
1★ 1 · 2★ 0 · 3★ 2

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