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Auto Chess hero · Egersis · Priest

Eclipse ofDarkness

Вестник тьмы

Blood Surgeactive, one ally plus enemies around them

the chosen ally drains 9 / 12 / 15% max HP from nearby enemies, dealing 100 / 150 / 200 pure damage and healing the target. Cooldown 10 / 9 / 8 s.

Role: a sturdy support Priest for the front line — he can take hits himself while topping up your main damage dealer at the enemy's expense. Strongest in the mid game next to a beefy carry and inside Priest or Egersis lineups.

Dota Auto Chess prototype: Undying

Eclipse of Darkness

Stats

1★2★3★
HP90018003600
Attack60–90120–180240–360
Attack speed1.7
Armor5
Magic resist20%
Rangeближняя
Player damage223

per in-game wiki, updated 2026-09-08

Synergies

Egersis · species
Synergy effect: (3) All non-Egersis pieces on both sides receive the Plague effect: starting health −10%. (6) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%. (9) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%, and infected pieces additionally lose 5% of max health every 2 seconds (the reduction limit is calculated from starting health). Egersis pieces do not appear in the piece shop at the start of the game. They can only be obtained by equipping the "Egersis Pact" gear or through the "Gamble Box" sacred relic.
How to play
Egersis weakens everyone who is not Egersis, including your own pieces, so the synergy is built as a core rather than an add-on. (3) already trims the enemy's health, (6) makes the Plague genuinely painful, and (9) adds constant health loss throughout the fight. There are many heroes at different costs, but because of the special way they are obtained, the build depends on whether the right gear or relic comes your way.
Evil KnightWinter ChiropteranResentful MurkUnderworld EnforcerEgersis RangerGhost KidUmbraBlight SorcererNightmareThorn PredatorSoul BladeSoul Reaper
Priest · class
Synergy effect: (2) If there are not enough pieces on the board, the player receives 1 Green Essence every time they take damage. (4) If there are not enough pieces on the board, the player receives 1 Green Essence every time they take damage; in addition, each Priest takes control of an enemy piece whose value is not higher than its own for 9 seconds at the start of the battle, and can control up to (number of pieces on the board) pieces. Class trait: Priests are immune to mind control. Green Essence: use it to restore 1–6 player health.
How to play
Priests are a support and control synergy: (2) already grants Green Essence for damage taken and restores player health when the board is short of pieces, and (4) adds capturing enemy pieces at the start of the battle — strong control that can turn a fight around. The class has few heroes and some of them are cheap, so (2) is available early while (4) comes together by the mid game. Priests themselves are immune to mind control, which makes them a convenient support for any composition.
Fortune TellerPenitent BishopGoddess of LightCave Prodigy

Artwork 2

Eclipse of Darkness
Eclipse of Darkness

In builds full stats →

5 0%
picks
7.0
avg place
with the hero on the board
0% / 0%
top-1 / top-4
0%
reached 3★
1★ 0 · 2★ 5 · 3★ 0

played best by OBEZYANA217 — avg place 6.0 in 2 builds · last seen #251

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