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Auto Chess hero · Egersis · Witcher

SoulBlade

Призрачный клинок

Soul Imprisonactive summon

spawns 3 / 4 / 6 Ghost Shadows behind an enemy that relentlessly chase their host, inheriting 100% of Soul Blade's current ATK and his passive item effects (except Eternity). Attacks from both Soul Blade and the shadows always carry Withering, dealing double damage to isolated enemies with no allies nearby. Shadows last 5 / 6 / 7 s, cooldown 20 / 15 / 10 s.

Role: an expensive late-game melee carry who brings his own damage escort in the form of shadows. Place him on or just behind the front line; he scales hard with attack items and fits Egersis and Witcher lineups.

Dota Auto Chess prototype: Spectre

Soul Blade

Stats

1★2★3★
HP100020004000
Attack90–160160–320360–640
Attack speed1.0
Armor8
Magic resist30%
Rangeближняя
Player damage234

per in-game wiki, updated 2026-09-08

Synergies

Egersis · species
Synergy effect: (3) All non-Egersis pieces on both sides receive the Plague effect: starting health −10%. (6) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%. (9) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%, and infected pieces additionally lose 5% of max health every 2 seconds (the reduction limit is calculated from starting health). Egersis pieces do not appear in the piece shop at the start of the game. They can only be obtained by equipping the "Egersis Pact" gear or through the "Gamble Box" sacred relic.
How to play
Egersis weakens everyone who is not Egersis, including your own pieces, so the synergy is built as a core rather than an add-on. (3) already trims the enemy's health, (6) makes the Plague genuinely painful, and (9) adds constant health loss throughout the fight. There are many heroes at different costs, but because of the special way they are obtained, the build depends on whether the right gear or relic comes your way.
Evil KnightWinter ChiropteranResentful MurkUnderworld EnforcerEclipse of DarknessEgersis RangerGhost KidUmbraBlight SorcererNightmareThorn PredatorSoul Reaper
Witcher · class
Synergy effect: (2) All allied Demons are treated as creatures of the same type. (4) All damage dealt by all allied pieces is converted into pure damage. Class trait: at the start of the battle, Witcher pieces are treated as Demons by the enemy. Witchers interfere with the enemy's Demon synergy count: if the opponent did not use a Demon mage to activate Wizard (4), a Witcher can additionally activate their Demons and break Wizard (4); if the opponent uses one Demon mage but cannot activate Wizard (4) because of Demons, a Witcher can switch off their Demon synergy and help activate Wizard (4).
How to play
Witchers are a narrow but unusual synergy: (2) lets all allied Demons count as creatures of one type, and (4) converts all allied damage into pure damage, which ignores the target's armor and magic resistance. There are few heroes and almost all of them are expensive, so these are mid- and late-game compositions; the thresholds are filled by heroes of different costs. Witchers naturally pair with Demons and with any heroes whose damage benefits from becoming pure.
Resentful MurkFallen WitcherTaboo Witcher

Artwork 2

Soul Blade
Soul Blade

In builds full stats →

28 1%
picks
3.8
avg place
with the hero on the board
25% / 64%
top-1 / top-4
29%
reached 3★
1★ 9 · 2★ 11 · 3★ 8

played best by It_is_sparta — avg place 3.2 in 6 builds · last seen #278

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