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Auto Chess hero · Marine · Assassin

Abyssalcrawler

Дитя бездны

Spiral Crawlerpassive, single target

every basic attack steals 10% of the target's attack speed and converts it for its own use. The steal stacks up to 10 / 15 / 20 times and pierces immunity.

Role: a cheap melee carry that snowballs during a fight — the longer it survives, the faster it swings, so survivability items and a solid front line help a lot. Assassins jump into the enemy back line, while the Marine synergy adds staying power.

Dota Auto Chess prototype: Slark

Abyssalcrawler

Stats

1★2★3★
HP60012002400
Attack60–80120–160240–320
Attack speed1.0
Armor5
Magic resist0%
Rangeближняя
Player damage123

per in-game wiki, updated 2026-09-08

Synergies

Marine · species
Synergy effect: (2) Magic resistance of all allied pieces +20%. (4) Magic resistance of all allied pieces +50%. (6) All allied Marine pieces gain the following effect: each time they take non-pure damage, they reflect pure damage equal to damage taken × their own magic resistance × 150%. Effects of several active thresholds stack together.
How to play
Marine is magic protection for the whole board: (2) already takes a noticeable bite out of enemy spellcasters, and (4) makes the team very resilient to magic damage. The thresholds are covered by heroes of different costs, so the core comes together in the mid game and the full build closer to the end. (6) turns defense into punishment: the higher the magic resistance, the more pure damage comes back to whoever hits the Marines.
Deep DiveAbyssal GuardSirenTsunami Stalker
Assassin · class
Synergy effect: (3) Allied Assassins have a 20% chance to deal 300% damage with their basic attacks. (6) Allied Assassins have a 20% chance to deal 400% damage with their basic attacks. (9) After an allied Assassin kills a target, it gains one extra jump and its next attack is a guaranteed critical hit. Class trait: at the start of the battle, Assassins jump into the enemy back line and land a guaranteed critical hit with their first basic attack; the crit multiplier is taken from the highest active synergy tier. The effects of multiple synergy tiers stack: the critical chance is rolled for each tier, while the damage uses the highest multiplier.
How to play
Assassins are a back-line damage class: at the start of the battle they jump onto the enemy pieces in the back and land a guaranteed critical hit, and from (3) their regular attacks crit often. (6) raises the multiplier noticeably, and (9) grants extra jumps and guaranteed crits after every kill, turning Assassins into a chain-killing machine. The class is wide: cheap heroes let you reach (3) early, but the strongest Assassins are expensive, so (6) and especially (9) belong to the mid and late game. Assassins work best when someone else holds the front while they finish off vulnerable mages and archers.
Sunchaser ServantDominatorLord of SandMist Phantom KingRonin-NueVenomEmber BladeEvernight WatcherRedfox SwordsmanShadowcrawlerThe ExileThorn PredatorPhantom QueenShining AssassinWater Spirit

Lore

hero story

I

Long before the emergence of lives on the continent, the ocean gave birth to civilizations. There was a civilization that once shined like a pearl in the present Abyss Sea, where there were huge cities and intertwined transport networks. The civilization was known as Marine. Throughout history, the Marine have experienced several wars and turmoils. They have long since lost their glory, and many of them have been forced into slavery. Nana was one of them. Nana was introverted and weak, often beaten by the master. Every time she was beaten, she hid into the shell of a large conch she found. The conch made her feel incredibly safe. When she was not working, Nana liked to collect shells or play with fish and shrimps. She loved these little guys and regarded them as her precious. Nana also made a friend - he was one of master's guards, but a cheerful and caring person. He often took care of Nana, and stood with her when she was treated unfairly. Those small and lovely things, as well as the company of the guard, became a ray of sunshine into the life of Nana. Nana was destined to live as a slave for the rest of her life because of her origin - until that event happened.

II

During one of the master's trips, Nana and several other slaves were ordered to carry the master's seat. This was not the first time she was ordered to do such things, but she tripped and fell over a rock accidentally. The unbalanced seat tipped to the side, and the master sitting inside was thrown to the ground. The master was furious and ordered all the slaves who were with him today to be executed. Nana tried to put the blame on herself - at least pardon the other innocent slaves - but it did nothing to calm the master's anger. Watching her companions die one after another in front of her, Nana could not stand it anymore. She screamed, struggled and cried in despair. When it was finally Nana's turn, she had lost the ability to think, trembling and cowered by the reef and kept praying. If there was a god in this world, the god must have heard Nana's cry for help - and at that moment, the current around Nana suddenly changed. First it was a subtle flow, then it intensified, and after a few seconds it became a roaring dark torrent. This dark torrent was as powerful as a hurricane. It surrounded the master who was obsessed with killing in the blink of an eye. Along with the screams, it pushed him into the dark abyss of the sea. Only then the master's guards realized what had happened and pointed their swords at Nana. At that moment, the figure of a fish guard stood in front of Nana. "Run away and never come back." The guard said. Nana came back from the panic, forced to hold back her tears and nodded. The current around once again surged, carrying Nana to run far away.

III

★ A wandering life was full of sufferings, hunger and cold, Nana even had to steal food to survive. She sneaked into the back kitchen of a tavern today, trying to grab some food as usual. She quickly got what she wanted, "Sorry, I'll give it back." She apologized softly and turned around to leave. Suddenly, a stranger appeared in front of Nana, blocking her escape route. The woman was tall, with purple skin, long silky hair that fell around her waist, and a pair of black wings that emerged from her back. Nana was stunned in place for a moment - she had never seen anyone so beautiful, or more importantly, she hadn't even noticed that there were other people in the room. "I'm not going to forgive you, thief." The woman in front of her spoke. Her voice was elegant and melodious. But Nana felt only fear, her subconscious telling her that this stranger was powerful and that she would never stand a chance. She once again activated her ability to dive into the current, her years of wandering had long made her familiar with her abilities. Nana had not escaped a few steps when a high-heeled shoe stepped on her conch. She could not move a single inch with all her strength. "You have a very special ability." The strange woman leaned down and whispered in Nana's ear, "I give you two choices, come with me or ...... be killed by me. Which one do you want to choose?" For a moment, Nana suddenly remembered those lovely fish and shrimp ...... and the guard who always protected her like a big brother. "I want to live." Nana's answer was decisive.

Artwork 1

Abyssalcrawler

In builds full stats →

144 7%
picks
5.0
avg place
with the hero on the board
8% / 37%
top-1 / top-4
25%
reached 3★
1★ 28 · 2★ 80 · 3★ 36

played best by GCC_sh1fu — avg place 1.8 in 4 builds · last seen #281

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