EgersisRanger
Лучница Эгерсиса
Windactive, hits enemies in a line
releases a gust that knocks enemies back 2 / 3 / 4 grids, silences them for 3 / 4 / 5 s and deals 100 / 150 / 200 magical damage. Cooldown 10 / 8 / 6 s.
Role: a long-range carry for the back line that also disrupts the enemy plan — the knockback shuffles their front line while the silence cuts off casts. Fits Hunter builds and pairs naturally with other Egersis units.
Dota Auto Chess prototype: Drow Ranger
Stats
| 1★ | 2★ | 3★ | |
|---|---|---|---|
| HP | 600 | 1200 | 2400 |
| Attack | 70–100 | 140–200 | 280–400 |
| Attack speed | 0.9 | ||
| Armor | 4 | ||
| Magic resist | 10% | ||
| Range | 505 | ||
| Player damage | 2 | 2 | 3 |
per in-game wiki, updated 2026-09-08
Synergies
Synergy effect:
(3) All non-Egersis pieces on both sides receive the Plague effect: starting health −10%.
(6) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%.
(9) All non-Egersis pieces on both sides receive the Plague effect: starting health −45%, and infected pieces additionally lose 5% of max health every 2 seconds (the reduction limit is calculated from starting health).
Egersis pieces do not appear in the piece shop at the start of the game. They can only be obtained by equipping the "Egersis Pact" gear or through the "Gamble Box" sacred relic.
How to play
Egersis weakens everyone who is not Egersis, including your own pieces, so the synergy is built as a core rather than an add-on. (3) already trims the enemy's health, (6) makes the Plague genuinely painful, and (9) adds constant health loss throughout the fight. There are many heroes at different costs, but because of the special way they are obtained, the build depends on whether the right gear or relic comes your way.
Synergy effect:
(3) When an allied Hunter performs a basic attack, there is a 50% chance that it is a guaranteed hit and reduces the target's armor by 5 for 5 seconds.
(6) When an allied Hunter performs a basic attack, there is an 80% chance that it is a guaranteed hit and reduces the target's armor by 8 for 10 seconds.
(9) Basic attacks of allied Hunters knock the target back and launch an additional attack.
Class trait: Hunters always prioritize attacking the enemy with the lowest health within their attack range.
Knockback: forces the enemy to retreat to the cell opposite to its current facing direction; it can be dispelled.
The effects of multiple tiers are active at the same time: activating a higher tier does not deactivate a lower one.
How to play
Hunters are a ranged physical damage class: from (3) their attacks often become guaranteed hits that strip the target's armor, and (6) makes this almost constant, so the enemy front loses its protection quickly. The class is wide and cheap: (3) comes together in the first rounds, (6) in the mid game, and (9) with knockback and extra attacks is a rare late-game option. Hunters need a sturdy front line in front of them, but thanks to their targeting trait they finish off the weakest enemies on their own.
Lore
hero story
I
Every step of evolution begins with destruction. Your life... is made complete by death.
So seemed to hear the demon's whisper in the darkness.
From that moment on, her consciousness plunged into an endless abyss. She cried out for help, but all that responded was an empty echo and boundless dead silence.
Was this death? A vague thought loomed in her mind.
There was no pain and no despair, as if she were wrapped in a dark cocoon.
After a long time, So finally understood - she was the only one here. Everything else had disappeared into nothingness, breaking free of the connection to everything in the world, no longer having any concept of time and space.
Is this death or is this living? The doubts in her mind grew stronger and stronger.
Until she heard someone calling out to her.
Wake up, my perfect creation... From this moment on, you will receive a generous gift from me. You possess the potential to lead the army of Egersis......
Her eyes opened, and the mark of the Egersis appeared on her out-of-temperature skin.
Being in the tomb of memories without ever seeing the light of day, the Egersis Ranger was her new identity.
II
So fell asleep and heard a rustling white noise. The dream was long and soft, and her body seemed to be wrapped in some kind of warm glow. She could not move her limbs, but she could feel some kind of power entering her body.
Some kind of familiar power, incomparably intimate yet vaguely stinging her heart.
The people of the Miracle Tree are here to pray, please give us your blessing...... The sound of devout words penetrated her ears on the first day.
I wish the Rose Ranger would wake up......, she heard the familiar name on the second day, and she unconsciously tried to respond with her voice.
So... I miss you so much. Something seemed to be breaking out of her mind on the third day, making her feel anxious and restless.
On the fourth day, when the man came again to the place where she had originally slept, she had already left quietly.
It was not that she was scared - she just wasn't ready for a reunion. She was no longer the Feathered Hunter who had fought side by side with her companions - the one who died long ago in the Fallen Feather Battle.
The Seer explained to her that the power of the Miracle Tree had sealed the Egersis part of her consciousness, but she still vaguely remembered that she had hurt him with her own hands.
Her former lover.
III
★
The Egersis bloodline in her body made it so that she no longer needed sleep and would never welcome death again. But every night she still extinguished the lights in her room and lay down quietly.
A roar of a wild beast could be heard in the forest. In the blink of an eye, she had picked up her bow and leapt out of the window.
With her keen sense of hearing and precise judgment, So quickly found where the raging beast was. This was the western part of Feathered Polis. A faint light was flickering in a building not far away - probably a party being held by the Feathered there.
The tight bowstring was ready as So aimed at her target - probably the only thing that had felt familiar and free to her in a world full of strangers since she woke up.
So knew that she was born to wipe out enemies with each arrow, and to guard the land beneath her feet alongside her companions. Even now, alone, her arrow would not miss.
After a gust of wind, the beast gasped and fell with a loud bang. So crossed over the fallen tree trunk and disappeared into the forest.
The night was deep, and she seemed to hear someone calling her name behind her.
She did not turn around.
Artwork 2
In builds full stats →
6 0%
picks
6.7
avg place
with the hero on the board
0% / 0%
top-1 / top-4
0%
reached 3★
1★ 1 · 2★ 5 · 3★ 0
played best by Astral — avg place 6.0 in 2 builds · last seen #278

