ACC

Heroes Synergies Items Relics Talents

Auto Chess hero · Feathered · Assassin

ShiningAssassin

Сияющий убийца

Wind Fieldpassive and active

Shining Assassin's basic attacks become Windblades that hit every enemy in a line for pure damage equal to 50% / 75% / 100% of the damage dealt. She also gains Wind Shield for 6 s, granting +40 / 60 / 80 attack and 5 / 7 / 9 immunity charges, with hits below 60 / 90 / 120 not consuming a charge. Cooldown 6 s.

Role: an expensive late-game carry that protects itself with immunity charges while cleaving through several enemies at once. Position her so the Windblade line covers as many targets as possible while staying away from the enemy frontline. She also completes Assassin and Feathered synergies.

Dota Auto Chess prototype: Templar Assassin

Shining Assassin

Stats

1★2★3★
HP95019003800
Attack90–120180–240360–480
Attack speed1.0
Armor8
Magic resist0%
Range320
Player damage234

per in-game wiki, updated 2026-09-08

Synergies

Feathered · species
Synergy effect: (3) Evasion of allied Feathered pieces +25%. (6) Evasion of allied Feathered pieces +55%. (9) Evasion of allied Feathered pieces +55%. After an evasion triggers, the piece becomes invisible for 1 second and creates a phantom of the attacker that lasts 7 seconds; the trigger interval is 5 seconds. Illusion: inherits 100% of the original piece's attack and takes 100% damage, but does not inherit the skill, synergies, items or non-base stat bonuses (for example, the bonus attack from Avenge Knight's ability). Each piece can have only one illusion at a time. Illusions do not create illusions themselves.
How to play
Feathered is protection from physical damage through evasion: (3) is built from cheap heroes in the first rounds, and (6) in the mid game makes enemy fighters and shooters miss again and again. Evasion does not help against magic damage, so Feathered is complemented with other protection. (9) is a rare late build where every evasion also hides the piece and adds an illusion to the board.
Blossom ElfShining ArcherLightblade KnightShining DragonWind RangerWisper SeerQin XuanWarpwood SageShadowcrawlerTaboo WitcherStrange EggThe ScryerWater Spirit
Assassin · class
Synergy effect: (3) Allied Assassins have a 20% chance to deal 300% damage with their basic attacks. (6) Allied Assassins have a 20% chance to deal 400% damage with their basic attacks. (9) After an allied Assassin kills a target, it gains one extra jump and its next attack is a guaranteed critical hit. Class trait: at the start of the battle, Assassins jump into the enemy back line and land a guaranteed critical hit with their first basic attack; the crit multiplier is taken from the highest active synergy tier. The effects of multiple synergy tiers stack: the critical chance is rolled for each tier, while the damage uses the highest multiplier.
How to play
Assassins are a back-line damage class: at the start of the battle they jump onto the enemy pieces in the back and land a guaranteed critical hit, and from (3) their regular attacks crit often. (6) raises the multiplier noticeably, and (9) grants extra jumps and guaranteed crits after every kill, turning Assassins into a chain-killing machine. The class is wide: cheap heroes let you reach (3) early, but the strongest Assassins are expensive, so (6) and especially (9) belong to the mid and late game. Assassins work best when someone else holds the front while they finish off vulnerable mages and archers.
Sunchaser ServantAbyssalcrawlerDominatorLord of SandMist Phantom KingRonin-NueVenomEmber BladeEvernight WatcherRedfox SwordsmanShadowcrawlerThe ExileThorn PredatorPhantom QueenWater Spirit

Lore

hero story

I

"In the forest, one of the criteria to judge if there are living beings around is to check if there are dewdrops on the leaves." The female instructor led a group of kids in cloaks sneaking in the forest and teaching them the necessary knowledge to become a qualified "Shadow Feathered". "While sneaking, you must pay attention to every detail." Speaking of this, the instructor stopped and glanced at Shor, then said: "You stepped on a leaf, Shor. Do not make this kind of mistake again during a mission." Shor nodded, silently. She was picked by the instructor last month and became a member of the "Shadow Feathered", the secret troops of the Feathered. Shor cherished the opportunity a lot with the hope that she could catch up with Je someday. The strict training day after day made Shor come to realize for the first time how difficult it could be to become a qualified assassin. "Cautious words, cautious deeds." This was advice from the instructor to Shor, and it was also the basis for a qualified "Shadow Feathered". During the busy training, companions around Shor were all sent to the battlefield for missions one by one except her. Persistence, patience, but the burning fire inside of Shor, the desire to prove herself got stronger and stronger.

II

Shor endured loneliness, bearing in mind the words of the instructor, and quietly waited for her chance to come. But the commander seemed to forget Shor, and she still didn't send Shor for missions. At last, every new member except Shor was assigned, and Shor couldn't stand this anymore. She came to the commander's residence late at night asking to perform a mission to prove herself. "You still have desires in your heart. That will bring mistakes." The commander refused her request relentlessly. Shor insisted on not leaving, still standing at the door of the commander's residence. "It seems you won't give up without a failure, right?" The commander's voice was low, but it was very clear in Shor's ears, like a melody. Shor nodded and nodded. Shor finally got the mission note she dreamed of: Kill the Goblin warlord far away in Xinzhou. The target once participated in butchering a Feathered village in the Dwarf War. After taking refuge with the devils, he became the subordinate of a certain big man and was dedicated to arresting the Feathered as slaves for the big man.

III

★ Shor found the village the Goblin warlord was hiding in according to the note, but she didn't get a chance to assassinate him. There were several bodyguards around the sly Goblin and Shor couldn't find a chance to kill, nor could she find a way to get away after killing. The damn Goblin even brought a guard when going to the bathroom. However, he underestimated Shor's patience. A few days later in the evening, the Goblin planned to take a batch of slaves out of the village. Shor hid in the shadow beside the trees and seized the fleeting chance to shoot the Goblin in the back with a wind blade. Shor had mastered the power of wind and shadow, and now she was finally a qualified "Shadow Feathered" member. Shor came from the shadow and disappeared into the shadow without a trace. After completing the mission, Shor still didn't get praise from the commander, who stuck to the opinion that Shor had too much desire, but she recognized Shor's capabilities. After that, Warpwood Sage got his eye on Shor's talent and invited her to a dangerous mission. Shor agreed, not only because Warpwood Sage recognized her capabilities, but also because she could meet Je on the mission and fight alongside her.

Artwork 2

Shining Assassin
Shining Assassin

In builds full stats →

148 7%
picks
3.7
avg place
with the hero on the board
19% / 68%
top-1 / top-4
5%
reached 3★
1★ 68 · 2★ 73 · 3★ 7

played best by Society — avg place 1.0 in 2 builds · last seen #281

Suggest community nickname, strengths, tactics — screenshots welcome

Up to 3 images (PNG/JPG/WebP, 5 MB max). Organizers will read it and fold it into the description.