Priest
Жрецы
class
5 heroes
2If there are not enough pieces on the board, the player receives 1 Green Essence every time they take damage.
4If there are not enough pieces on the board, the player receives 1 Green Essence every time they take damage; in addition, each Priest takes control of an enemy piece whose value is not higher than its own for 9 seconds at the start of the battle, and can control up to (number of pieces on the board) pieces.
Trait: Priests are immune to mind control.
Green Essence: use it to restore 1–6 player health.
How to play
Priests are a support and control synergy: (2) already grants Green Essence for damage taken and restores player health when the board is short of pieces, and (4) adds capturing enemy pieces at the start of the battle — strong control that can turn a fight around. The class has few heroes and some of them are cheap, so (2) is available early while (4) comes together by the mid game. Priests themselves are immune to mind control, which makes them a convenient support for any composition.
