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Auto Chess hero · Demon · Assassin

PhantomQueen

Призрачная королева

Scream of Devilactive, frontal cone

Phantom Queen unleashes a magical shriek that deals 250 / 350 / 550 pure damage to enemies in front of her and inflicts Confusion for 1.5 / 2.5 / 3.5 s — confused pieces can't attack or cast and wander onto empty grids. Cooldown 20 / 15 / 10 s.

Role: a pricey late-game piece that mixes damage with hard control — pure damage ignores resistances, and Confusion takes several enemies out of the fight at once. As an Assassin she jumps into the enemy backline, so she wants follow-up from your team; she also pushes Demon and Assassin synergies.

Dota Auto Chess prototype: Queen of Pain

Phantom Queen

Stats

1★2★3★
HP95019003800
Attack75–100150–200300–400
Attack speed1.2
Armor6
Magic resist20%
Range320
Player damage234

per in-game wiki, updated 2026-09-08

Synergies

Demon · species
Synergy effect: (1) The effect requires exactly one allied demon on the field. Demon Power: basic attacks of allied demons are treated as pure damage. Each Demon Power stack increases the pure damage by 15%, up to 7 stacks (105%). Demon Power: stacks are counted in real time and update whenever Demons die, are summoned, revive, transform or fall under enemy control. Identical Demons now grant stacks too: if two Hell Knights activate the synergy at the start of battle, each gets 2 stacks, and after one dies 1 stack remains. Zelatun's (Fel Titan) summons are counted separately by the summoned Demon's name: two Zelatuns — 2 stacks, a third one — 3, while a summoned Fallen Witcher gets its own 1 stack. When Demon and Witcher synergies are both active, the count includes all allied Demons and all enemy Witchers — the total number, not the number of different Demon types, up to 7 stacks. The current stack count is shown on the synergy icon.
How to play
Demon is a damage synergy that works from a single piece: pure damage ignores armor and magic resistance, so one demon with attack items can become the board's main damage source. There are many heroes at different costs, so a suitable demon is available at any stage of the game, from a cheap one in the first rounds to an expensive one at the end. The synergy is most often used as a single-piece splash alongside another main build.
Penitent BishopGrimtouchHell KnightFallen WitcherShadow DevilDoom ArbiterSoul DevourerFel TitanRogue Guard
Assassin · class
Synergy effect: (3) Allied Assassins have a 20% chance to deal 300% damage with their basic attacks. (6) Allied Assassins have a 20% chance to deal 400% damage with their basic attacks. (9) After an allied Assassin kills a target, it gains one extra jump and its next attack is a guaranteed critical hit. Class trait: at the start of the battle, Assassins jump into the enemy back line and land a guaranteed critical hit with their first basic attack; the crit multiplier is taken from the highest active synergy tier. The effects of multiple synergy tiers stack: the critical chance is rolled for each tier, while the damage uses the highest multiplier.
How to play
Assassins are a back-line damage class: at the start of the battle they jump onto the enemy pieces in the back and land a guaranteed critical hit, and from (3) their regular attacks crit often. (6) raises the multiplier noticeably, and (9) grants extra jumps and guaranteed crits after every kill, turning Assassins into a chain-killing machine. The class is wide: cheap heroes let you reach (3) early, but the strongest Assassins are expensive, so (6) and especially (9) belong to the mid and late game. Assassins work best when someone else holds the front while they finish off vulnerable mages and archers.
Sunchaser ServantAbyssalcrawlerDominatorLord of SandMist Phantom KingRonin-NueVenomEmber BladeEvernight WatcherRedfox SwordsmanShadowcrawlerThe ExileThorn PredatorShining AssassinWater Spirit

Lore

hero story

I

Between the Gaulke Mountain and the Great Plains of Middle Earth, the settlements of the Human race grew increasingly prosperous. One day a new tavern opened at the far end of the village. The owner was a young and beautiful woman - perhaps that was not an accurate description, as words were meaningless against her beauty. She was born for all the praise in the world, said the men. Customers flooded into the tavern, and the prices of the drinks went up. Until one day the owner announced that she would no longer accept money for the drinks. If anyone wanted to drink, they had to bring her some less expensive goodies. On the first day, she wanted fabric to tailor new dresses. People went shopping. On the second day, she wanted fresh flowers. The tavern was turned into a florist's shop and the garden was destroyed. On the third day, she wanted interesting books. The scholars' library was turned upside down. Even so, it was difficult to see her, not to mention drinking the wine she poured with her own hands. Yet people went there with pleasure.

II

One day, a Human Shaman arrived and harshly condemned the people who had been so easily bewitched. He declared righteously - playing with people's hearts by seduction is clearly the work of the devil, and if you persist, the gods will bring down punishment. The owner, however, smiled and poured a glass of clear spring water, which she respectfully offered to the shaman with both hands. And whispered in his ear that if he drank all the water, he would be cleared of his sins even before the gods. She brushed her fingertips gently over the shaman's chest - his slightly puffed-up pocket held a small pouch of gold coins, a bribe he had just received from the tribe leader to gain the shaman's support. The formerly solemn shaman was momentarily shocked and flushed red with panic, cursing "damn the devil" as he left the tavern in shame and anger under the heated gaze of the crowd. She smiled and poured the glass of spring water in front of the tavern. The crowd of customers trampled the water on the ground and poured into the tavern again.

III

★ The tavern was still open and the lady who owned it offered a new deal for a drink... or a kiss. You could pay her something, expensive or cheap, tangible or intangible, even if you did not currently possess it. She told them that she was a succubus, as the shaman called her, who took pleasure in playing with men's hearts. But the drinkers took it as flirting, and still fell in love with her. When she offered to make a contract with them, each one agreed without hesitation. But soon she grew tired of those little tricks. "It's just so boring." Asmodeus waved her hand and a black mist filled the streets. It was time to take its toll on her "Contractors" The drinkers, wrapped in the black mist, collapsed with grim faces, turning into monsters driven by instinct, that roamed the streets of the already increasingly desolate villages and ravaged the settlements of the Human race. "My lovers, all failed experiments." Asmodeus sighed with regret, killing a few inferior demon servants, "How about just destroying the place?"

Artwork 2

Phantom Queen
Phantom Queen

In builds full stats →

126 6%
picks
3.6
avg place
with the hero on the board
21% / 66%
top-1 / top-4
1%
reached 3★
1★ 77 · 2★ 47 · 3★ 1

played best by Frost1 — avg place 1.0 in 3 builds · last seen #282

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