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Heroes Synergies Items Relics Talents

Auto Chess hero · Ancestor · Warlock

DarkLord

Тёмный Лорд

Dark Shieldactive, area

Dark Lord encases an ally in a shield of darkness that cuts incoming damage by 10 / 15 / 20% and continuously burns nearby enemies for 50 / 75 / 100 magical damage per second. The shield lasts 10 / 15 / 20 s with a 10 / 8 / 6 s cooldown.

Role: an affordable melee piece that protects the front line and adds steady area damage at the same time. Strong in the early and mid game — keep him close to the front so the shield lands on the right ally, and use him to complete Ancestor and Warlock synergies.

Dota Auto Chess prototype: Dark Seer

Dark Lord

Stats

1★2★3★
HP70014002800
Attack50–90100–180200–360
Attack speed1.6
Armor4
Magic resist10%
Rangeближняя
Player damage123

per in-game wiki, updated 2026-09-08

Synergies

Ancestor · species
Synergy effect: (2) Every Ancestor piece steals (50 + 2% of max health) health from the nearest enemy piece every 4 seconds and heals itself. (4) All allied pieces gain the following effect: each time they receive healing of more than 100, they deal pure damage to surrounding enemies equal to the accumulated amount of healing. Maximum damage per trigger: 300. Cooldown: 5 seconds.
How to play
Ancestors live off health steal: (2) gives each of them a constant life drain from the nearest enemy, which makes them noticeably tankier in a drawn-out brawl. The heroes are cheap, so the pair is reached early and (4) in the mid game. At (4) any sizeable heal on your pieces turns into pure damage around them, so the synergy pairs naturally with healing heroes and items that restore health.
Penitent BishopSoul BreakerGoddess of War
Warlock · class
Synergy effect: (2) Allied pieces gain +10% basic attack lifesteal and +10% spell lifesteal. (4) Allied pieces gain +30% basic attack lifesteal and +30% spell lifesteal. (6) Allied pieces gain +30% basic attack lifesteal and +30% spell lifesteal. Death rattle: every time any piece dies, the allied Warlock with the lowest health percentage restores 30% of its maximum health. Class trait: at the start of the battle, Warlocks convert 25% of their health into 50% mana.
How to play
Warlocks are a sustain synergy built on lifesteal: from (2) allies heal through attacks and abilities, (4) makes the effect noticeable in drawn-out fights, and (6) adds the death rattle — healing the weakest Warlock whenever anything dies on the board. The class assembles gradually: cheap heroes give you (2) early, while the higher thresholds are closed by mid- and high-cost heroes in the mid and late game. Warlocks are a good support for any fighters that need to stay alive longer.
Desperate DoctorUnknown HorrorDark SpiritPoisonous WormShadow DevilNightmareVenomancerBad OmenFel TitanSoul Reaper

Artwork 2

Dark Lord
Dark Lord

In builds full stats →

36 2%
picks
5.7
avg place
with the hero on the board
0% / 25%
top-1 / top-4
19%
reached 3★
1★ 10 · 2★ 19 · 3★ 7

played best by Astral — avg place 3.8 in 4 builds · last seen #274

Suggest community nickname, strengths, tactics — screenshots welcome

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