when nearby allies take damage, Argali Knight shields them — incoming physical and magical damage is cut by 30% / 50% / 70%, allies are healed for 200 / 300 / 400 and their negative effects are dispelled. Effect range 234 / 320 / 400, duration 4 / 5 / 6 s, cooldown 12 / 10 / 8 s.
Role: a premium melee support that keeps the front line alive through the scariest part of a fight. Stand him next to your tanks and bruisers so the blessing covers as many allies as possible; he is at his best late game and in Knight and Human lineups.
Synergy effect:
(3) At the end of the round, gain 2 EXP.
(6) When winning, if at least one allied Human piece survives on the field, gain additional EXP equal to "player level − 2". Both synergy effects can trigger simultaneously.
How to play
Human is an economic synergy: it does not strengthen the fight directly but speeds up leveling, which means more slots on the board and better odds of expensive heroes. (3) is reached with inexpensive heroes from the early game and already gives steady experience every round. (6) needs the expensive pieces and rewards wins with a surviving Human, so it is taken when the board is already strong and you want to pull ahead in level faster.
Synergy effect:
(2) Allied Knights have a 25% chance every 3 seconds to gain a damage reduction shield lasting 4 seconds.
(4) Allied Knights have a 25% chance every 3 seconds to gain a damage reduction shield lasting 4 seconds.
(6) Allied Knights have a 25% chance every 3 seconds to gain a damage reduction shield lasting 4 seconds. Activating any damage reduction shield restores 300 health.
Class trait: Knights receive 1 Knight buff at the start of the battle.
Damage reduction shield: reduces physical and magical damage by 50%, but does not reduce pure damage.
The effects of multiple synergy tiers stack: each tier rolls its own chance to trigger the shield, but the shield's damage reduction limit does not change.
How to play
Knights are a reliable shield-based front line: (2) already gives them a chance to keep gaining a shield that halves physical and magical damage, and with (4) and (6) the chances stack, so shields are up almost constantly; at (6) every shield also heals. The class assembles early thanks to cheap heroes, while the expensive Knights close the higher thresholds in the mid and late game. Knights are vulnerable to pure damage, but against physical and magical damage they are one of the most durable front lines.
Lore
hero story
I
Aries, may the light be with you forever.
May the light be in my heart forever, and your sacred name be carried around the globe.
Aries ended his day of prayer and walked out of the sanctuary, basking in the warm sunshine.
It was very reassuring to see the happy smiley faces of the residents moving around the city.
May the light bless you. Aries left the sanctuary after saluting with fellow believers. Today he had to go to the Westcity. It was said that the thieves in the Westcity had been rampant recently.
Thieves were also God's people. Aries would not judge them or punish them, which was the duty of the officials. Aries preferred to stop the thefts and persuade them to mend their ways.
Sometimes when he met people who had to become thieves because of poverty, Aries would even support these lost sheep of God out of their desperate situation using his own pockets.
Praise the sun! When facing his people, Aries was as gentle as his mount, an Argali that liked to sleep in the sun.
The thought of that Argali made Aries' teeth ache a little. The Argali had decided to follow him in the first place because he could unleash sunshine whenever and wherever he wanted.
II
Life was not just about tranquility. War was the first thing a knight needed to face.
Including my Argali.
Aries was calm. If the boy hadn't asked, he wouldn't even want to recall the details of the war.
Kids came to worship in the sanctuary every day. By the end of their prayers, they always begged Aries to tell them a funny story or allow them to tease his Argali. Aries would always choose to tell a story. If the Argali became angry, even Aries could do nothing about it.
Today's story was about the time when the God Alliance and the Demon Covenant fought against each other.
Aries was riding a war Argali, carrying a war hammer, charging into the battlefield and pounding back and forth against the demon formation.
Praise the sun. Under the shelter of the goddess, Aries was able to return home alive. The war was too tragic. Aries had been spending days to recover his power of holy light and treat the wounded.
Saving more lives was the only thing on Aries' mind at the time. As for whom he was fighting for? May the goddess forgive him.
The Argali nudged his butt. Aries turned around and found a discouraged sheep face with a basket in its mouth.
I told you they were simply lost. You can't deny that there are thieves with good hearts.
The basket contained apples and a letter from a poor thief that Aries helped in Westcity yesterday.
III
Argali Knight, there's a letter for you!
The mailman stuffed a vellum roll into the mailbox at Aries' door. Aries hadn't received a letter in a long time.
Who was it that still remembered this old soldier? Aries unfolded the letter. His face gradually became serious.
It was a letter from Tanya - a new enemy had appeared, the defense of the Wall was under great pressure. Tanya hoped that Aries could lead the Imperial Knights to reinforce them.
This was a tough decision, representing the semi-retired Aries would again step into the battlefield.
Ignoring the Argali who was staring at the letter, Aries looked at the sun hanging high in the sky and sighed.
The armor is rusting, damn it.
Aries muttered, pulling out the iron armor from the storage and putting it on. He kicked the Argali up from the ground.
Buddy, no more rest! A new enemy is coming, we have to gather our men and go!
Aries embarked on a new journey, a new enemy had appeared. Whoever wanted to break the present peace, would have to ask the war hammer in his hand first.