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Auto Chess hero · Pandaman · Martialist

HeavenBrew

Небесное варево

Drunken Dreamactive, area, magical damage

Heaven Brew sprays strong liquor over an area of 234 / 320 / 370, giving enemies inside a 30% / 50% / 70% chance to miss their basic attacks and slowing their movement speed by 30% for 5 s. While drunk, enemies that take ability damage suffer an extra 100 / 150 / 200 damage and the effect is extended; cooldown 12 / 10 / 8 s.

Role: a cheap melee support for the early game — mass miss chance guts the enemy front line's damage, and pairing it with spellcasters adds real burst on top. Put it in the front row; it also fills the Pandaman and Martialist synergies.

Dota Auto Chess prototype: Brewmaster

Heaven Brew

Stats

1★2★3★
HP60012002400
Attack50–60100–120200–240
Attack speed1.5
Armor3
Magic resist20%
Rangeближняя
Player damage122

per in-game wiki, updated 2026-09-08

Synergies

Pandaman · species
Synergy effect: (1) At the start of the round, there is a 10% chance to invite an off-board piece of the same race as any allied piece on the board. (2) At the start of the round, each allied Pandaman on the board has a 12% chance to invite a Pandaman piece with the same name. The effects of several triggers are calculated separately and do not affect each other.
How to play
Pandaman is a synergy of luck and summons: with a single hero, (1) already gives a chance to get an extra piece for the round that matches a race on your board, and (2) gives a chance at a copy of the Pandaman itself. The only cheap hero lets you turn the effect on early, but the rest are expensive, so a full pair usually comes together closer to the end of the game. The synergy gives no direct combat bonuses, but the random guests on the board can complete the thresholds of your other synergies.
DualplotEmber BladeJade GeneralThunder Trace
Martialist · class
Synergy effect: (2) When allied Martialists deal damage, they have a chance to instantly kill enemy pieces with less than 50% health. The lower the target's health and the higher the damage, the higher the chance. (4) When allied Martialists deal damage, they have a chance to halve the target's current health. The higher the damage, the higher the chance. This effect can trigger on the same target only once every 3 seconds. The effects of multiple synergy tiers are active at the same time.
How to play
Martialists are an execution synergy: from (2) their hits get a chance to instantly kill weakened enemies, and (4) adds a chance to cut the target's health in half, which is especially valuable against a tanky front line. The class has only a few heroes and most of them are expensive, so the full set comes together in the mid and late game; the thresholds are filled by heroes of different costs. Martialists fit well into any board that needs damage against durable targets.
Qin XuanDualplotSpace Walker

Lore

hero story

I

Thugs from all over the continent were gathering in the "Happy Poison" tavern. The Beast was strong and tough, the Goblin sitting in the corner was playing his dagger under the table, and the mercenaries at the table by the door had just crossed the ocean from the Holy Mountain. They stared greedily and viciously at everyone around them, planning to pillage some unlucky person. The mutual scorn among them subtly maintained the balance within the tavern. Unfortunately, this balance was soon broken with the arrival of an uninvited guest - a burly figure pushed through the door, or rather banged it open, to be precise. The visitor was close to the height of two standard dwarves, with a huge and greasy brown-green cloak covering his face and most of his body. He carried a club-like weapon behind him, wrapped in tarpaulin. Most noticeable was the flask he had pinned to his waist, which was more of a keg than a flask. "Who is in charge of collecting money here?" He asked, his voice was like a bell. "What would you like, sir?" A waiter fawned over him, squeezing a smile. "What good beer do you have here?" The stranger said. This question was like a heavy bomb, breaking the original balance immediately. The mercenaries and bandits dropped their hostility towards each other. Their objectives had never been so unified. They knew that money was coming.

II

The moment the lavish stranger sat down, dozens of eyes in the tavern landed on him. He untied his flask and weapon, placed them on a corner of the table, and then stared at the liquor list hanging on the bar. The stranger pointed to the list and yelled, "What is this Kadas Pure Brew?" All the thugs were excited to hear his accent - an outsider with money in his pocket - it was like a free meal to them. "It's a special produce from Kadas, would you like to have one?" The waiter replied. "Sure, plus one Gaulke cold beer and two black forest ale. And fill up the flask for me." He threw the flask at the waiter, nearly knocking the skinny waiter to the ground. The waiter rushed to acknowledge his order - a glass of Kadas Pure Brew could cover a week's worth of the tavern's revenue. He is a big customer. He quickly ran behind the bar and went to work. In no time at all, four glasses of beer were served. The stranger raised his Kadas Pure Brew and gulped wildly, then paused for a moment as the entire air of the tavern froze. He lifted his throat, and the whiskers on his face twitched. In the blink of an eye, the rest beer had been consumed by him in a single gulp.

III

God knew how much beer he had already drunk! The beer barrels on his table were already stacked as high as the ceiling. The waiter had never seen such a drinker, the liquor reserved was almost exhausted by him! All the people present were stunned by his drinking style. The robbers had planned to strike while he was drunk, but they have waited too long. Finally, after drinking the last drop and repeatedly checking with the waiter that there was no more left in the tavern, he fell asleep on the table with a loud bang, snoring like thunder. Seeing that the time was coming, a bold bandit crept close to his side and reached out to touch the money bag hanging on his chest. The next second, the bandit flew out of the tavern window. The stranger lifted the cloak covering his head, and a furry bear face showed up. The bandit's companions drew their machetes hidden under the table, and strode aggressively toward the Pandaman. "Hey boy! You're not going to take the easy way, are you?!" "Boy? You're talking to me?" The Pandaman stood up and drew his weapon from under the tarpaulin. It was a long, thigh-thick stick with a Northland-style gold inlay. All the waiter saw next was the Pandaman deftly dodging all the attacks amidst the flying glasses and beer foam, as the attackers were hit by blurred stumps and then fell to the ground. The next second, the Pandaman and the waiter were the only ones left in the tavern who could move. The Pandaman's gaze finally fell on the waiter, his foam-stained beard twitching. "Mix less water in my drink next time." He walked out of the tavern, leaving behind only the money for the drink, the shocked waiter and a mess.

Artwork 1

Heaven Brew

In builds full stats →

34 2%
picks
6.2
avg place
with the hero on the board
0% / 15%
top-1 / top-4
12%
reached 3★
1★ 8 · 2★ 22 · 3★ 4

played best by St1m — avg place 4.0 in 2 builds · last seen #273

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